Upon further investigation, I couldn’t swim anywhere near where it was assumed the treasure was. For example, when trying to find a trapped crab, the tracks led into the water, and an arrow appeared to pointed my attention upwards. See, the treasures only show up on the compass when Jack is near them, but some treasures will show up when you’re near… but not near enough. The only problem is, sometimes it’s not nearby. Once selected, Jack will wander around, following tracks that appear to lead him to whatever is hidden in that particular area. Jack’s famous compass (which normally directs the wielder to whatever he or she most desires) is used to find eight hidden “treasures” in each level. One of the new features for the Pirates game also serves to be one of its frustrations. Also, while its intention may be helpful, the dynamic split screen that starts once the characters start to wander away from each other only serves to cause confusion, as invariably, one player’s screen reduces in size and the view becomes obscured by the other player’s end of the quest. Mission objectives aren’t clearly defined, and you’ll often find yourself running around a level trying to figure out just what to do next. However, in the face of all the cool movie backdrops and improved graphics (keeping a similar pseudo-CG look to the last LEGO title), it does run into the same issues from the previous games. In fact, despite his dialogue is only grunts and hums, you’d swear Captain Jack Sparrow was actually voiced by Johnny Depp, which says quite a bit for the character adaptations. The LEGO humor is especially prevalent here, which is nice considering the last LEGO title ( LEGO Star Wars III) was surprisingly humorless the fun of the Pirates movies is only enhanced in its non-verbal retelling by each LEGO character. I’m sure the recipe wouldn’t work as well with LEGO Requiem For A Dream or LEGO Ishtar, no matter how many times I demand they make them. It helps that the characters they’ve adapted are already charismatic, which only serves to amplify the silliness of the game. (Well, six if you count the super secret hidden missions… oooh!) The formula is familiar, but once again TT Games has injected its bottomless supply of charm and whimsy into the characters and world to bring it all together. This latest LEGO title takes all four of the Pirates films, including the forthcoming On Stranger Tides, and splits them into memorable, five chapter game sequences. Yeah, that’s right, I had no friends… why do you ask? I’d spend hours trying to build the ships and position the figures to match the picture on the front of the box. When I was a kid, my favorite LEGO toys were the “Pirate” series. Conveniently, they’ve just released a LEGO series in the toy line based on the Pirates of the Caribbean series, but honestly, they didn’t have to. The characters are LEGO figures and everything in the game world - from vehicles, buildings, plant life, and more - are built out of LEGO blocks. LEGO Pirates of the Caribbean: The Video Game (Xbox 360, Playstation 3, Wii, PSP, DS, 3DS, PC)īy now, I’m sure you’re familiar with the LEGO games, where they take a popular franchise and stylize it as LEGOs. Seems like they just did this two months ago, but who’s keeping track? Has it once again struck that happy marriage between goofy gameplay antics, and a familiar and popular series? Does this title reinvigorate the LEGO series, or is the formula getting a little stale? And oh, wouldn’t it be great if they timed the release of the game to coincide with the fourth film in the series?Īll sarcasm aside (for now), TT Games has found a franchise that fits very well within its LEGO-ized universe, and have once again condensed the four epic Summer blockbusters down to short, serialized nuggets of co-op gameplay for the whole family to enjoy. This time, its dart board of pop-culture has Disney’s Pirates of the Caribbean franchise set firmly in the bullseye. Traveler’s Tales has once again taken a popular film franchise and those colorful Danish building blocks, and thrown them into a videogame blender.
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